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AR, Star Citizen, Moss and PUBG headline MCV’s future of gaming issue

This week’s MCV looks at what the future of games could be, starting with the exciting opportunities rising in augmented reality.

With all the smartphone tech right here in our hands, can AR thrive where VR has stalled? We talk to Climax, Kuju and Dream Reality Interactive to find out what the future holds for augmented reality.

We also speak to Star Citizen’s creator Chris Roberts about the future of in-game communication, community, development scope, recruitment, release dates and more.

Meanwhile, we take a look at the future of VR, with development studio Polyarc. Co-founders Chris Alderson and Danny Bulla tell us what narrative-driven and accessible titles like their own Moss can bring to the platform. We also talk to HTC about the Vive’s ever-expanding ecosystem and the success of its Viveport service.

Elsewhere, Brendan ‘PlayerUnknown’ Greene discusses what lies ahead for PUBG and tells us more about the game’s success, its Xbox version, esports and not knowing who anyone is in the industry.

The latest digital edition can be read here for free

The full contents of this week’s issue are below:

  • OPINION: Sumo Digital’s chairman and former executive chairman at Eidos Ian Livingstone on why you should sign the BGI petition today
  • OPINION: King’s graduate game designer Inka Nieminen gives her insights from the European Women in Games Conference
  • AR: Climax, Kuju and Dream Reality Interactive give their verdict on the future of AR
  • RIOT: Head of publishing Mark Cox on Riot’s plans for the UK and why the firm is sponsoring our Future Games Summit’s Esports Workshop
  • STAR CITIZEN: Star Citizen’s Chris Roberts discusses communication, community and more
  • MOSS: Polyarc discusses self-publishing, accessibility and narrative in VR
  • HTC: Graham Breen, program manager EMEA virtual reality at HTC, on Vive’s expanding portfolio and Viveport’s success
  • PUBG: PlayerUnknown himself on PUBG’s success and the upcoming Xbox version
  • VAMPYR: We talk to developer Dontnod and publisher Focus Home Interactive about upcoming title Vampyr
  • PLUS! Call of Duty: WWII merchandise range, GT Sport tops the UK weekly charts, CoD: WWII and Need for Speed Payback headline the big game releases of the week, and more

About Marie Dealessandri

Marie Dealessandri is MCV’s senior staff writer, having joined the publication during its days as a weekly magazine. After testing the waters of the film industry in France and being a radio host and reporter in Canada, she settled for the games industry in London in 2015. She can be found (very) occasionally tweeting @mariedeal, usually on a loop about Baldur’s Gate, Hollow Knight and the Dead Cells soundtrack.

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