Autodesk has acquired New Zealand-based studio Skymatter, developers of the 3D modelling software Mudbox.
Based on a more traditional artistic paradigm, Mudbox is a brush-based organic sculptor used by games developers such as Epic and Pandemic and film studios including Weta Digital.
“Entertainment and design markets are demanding more integrated technology workflows, as well as increased realism and sophistication,” said Marc Petit, senior vice president, Autodesk Media & Entertainment.
“In order to create advanced digital characters and models, 3D artists are relying on Skymatter’s Mudbox software, along with Autodesk’s 3D solutions. By acquiring Skymatter, Autodesk will be able to offer a more complete solution for film, television and game pipelines, as well as new workflows for other design disciplines, such as automotive and industrial design.”
Skymatter founder Tibor Madjar commented: “We’re excited to join forces with Autodesk. Autodesk develops the most popular 3D modelling, animation and rendering software products in the world.
“Mudbox offers a strong complementary toolset and an innovative way to create 3D models. We look forward to working with Autodesk’s product teams to evolve the Mudbox capabilities to meet the expanding needs of a wide variety of digital artists and designers.”