Capcom appoints Rob Dyer as new US Chief Operating Officer

Capcom USA has appointed Rob Dyer as its new Chief Operating Officer.

With more than 25 years of experience in the industry, Dyer has held various leadership roles at Sony Computer Entertainment America, Zynga, Eidos Interactive, and Crave Entertainment Group, while his most recent position was as co-founder and CEO of licensed merchandising outlet, Fan Kicks.

Dyer’s "extensive experience leading initiatives on a global scale to drive sales and growth" will see him report directly to CEO Kiichiro Urata as he oversees all divisions of Capcom’s stateside operations, including sales, marketing, and operations.

“Rob’s strategic acumen, deep industry knowledge and established networks will play a vital role for Capcom’s business goals,” said Urata. “He will help steer the success of our incredible portfolio of popular brands such as Monster Hunter, Resident Evil, Street Fighter, Devil May Cry, and more.”

Capcom doubled its profits for the first half of this fiscal year thanks to Monster Hunter: World, which has now become Capcom’s biggest selling game of all-time. Topping 10 million shipments in the second quarter of this year – owed, in part, to the long-awaited release of Monster Hunter: World on PC – the action-RPG has hit a record high for the Japanese publisher and developer, prompting a 70 per cent year-on-year increase in H1 revenue to ¥34.2 billion ($305 million) and boosting Capcom’s operating profit to ¥11.8 billion ($105 million), a 207 per cent increase on the previous year. Net profit rose 97% to ¥6.8 billion ($61 million).

These profits come despite the closure of Dead Rising studio Capcom Vancouver earlier this year, for which the publisher had anticipated losses of ¥4.5 billion after the termination of projects already in development, resulting in 158 job losses. A "skeleton crew" remains in place until January 2019 to manage the studio’s closure.

About Vikki Blake

It took 15 years of civil service monotony for Vikki to crack and switch to writing about games. She has since become an experienced reporter and critic working with a number of specialist and mainstream outlets in both the UK and beyond, including Eurogamer, GamesRadar+, IGN, MTV, and Variety.

Check Also

Games Growth Summit 2024: Navigating Transition in the Gaming Industry

The gaming industry stands at a crossroads, grappling with job cuts, reduced capital, and shifting …