Get a job at the MyHorse and CSR Racing developer

Develop Jobs: Be a senior network programmer at NaturalMotion Games

The brand new Develop jobs board is home to hundreds of game job vacancies based in the UK and around the world across a plethora of different professions.

Each day we will be scouring the daily-updated jobs page for one of the top vacancies to help you find that dream job.

Today we’ll be taking a look at the role of senior network programmer and MyHorse and CSR Racing developer and publisher NaturalMotion Games.

Be sure to visit our Jobs Page to take a look at further opportunities.

You can sign up to our Develop Job Alerts here.

There’s also a Develop Jobs Twitter feed as well.

Got a new job opportunity at your studio or have a new position you’d like highlighted in our daily spotlight? Please contact Alex Boucher at alex.boucher@intentmedia.co.uk for more details.

Best of luck!

Senior network programmer – NaturalMotion Games

UK – South East

Candidates will be skilled and passionate developers, with a creative mind-set and a burning enthusiasm for making great games. 

  • Collaborate with game team to define and produce online components and features i.e. multiplayer/shop/social features
  • Collaborate with the engineering team developing the backend server infrastructure.
  • Take ownership of your project area, define issues clearly and provide solutions to meet game feature requirements and development goals
  • Design and implement server-side (PHP/MySQL/Linux) and client-side components (C++)
  • Ensure online components are reliable, scalable and cheat-proof
  • Solve networking problems reported by the community.
  • Coordinate with the Lead Programmer and central tech group on common technical frameworks for integration or further development
  • Support other game-side work and contribute to the game vision
  • Maintain a balance between long-term engineering goals and those driven by production realities and delivery constraints
  • Contribute to the technical evaluation and planning of projects through development and into the live service phase post launch, balancing high-level aims against practical development and game service demands.

For more details and to apply, click here.

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