While Skylanders remains the sole responsibility of Toys For Bob and fellow Activision subsidiary Beenox, Disney Interactive is keen to get more external studios working on future versions of Disney Infinity.
The firm has already brought in the talents of other developers for last year’s Disney Infinity, with Brighton-based dev Studio Gobo creating the Pirates of the Caribbean content, while executive producer John Vignocchi recently revealed that Cambridge studio Ninja Theory is working on the upcoming Disney Infinity 2.0.
Ninja Theory was specifically brought in for its experience with combat – given the more action-packed Marvel theme to the next game – and Vignocchi told GameSpot that Disney will be seeking more specific expertise for future iterations and add-on content.
"Over time, we’ll be announcing more developers that are joining the platform, but for right now we’re thrilled that [Ninja Theory] is a part of this," he said. "It will make sense over time why we’ve chosen these developers to help us. The thing that we cared most about was bringing on developers that would raise our game."
The exec also hinted that Disney Infinity could become compatible with rival systems, specifically the new Nintendo range of toy-to-game figurines.
"Nintendo has presented Amiibo to us and I think they have a very interesting strategy," said Vignocchi. "We’re always interested in talking with partners – whether it’s first-party or indepedent developers – on ways we can integrate their content inside of the platform. But no official discussions have happened, as of yet."