Gearbox has licenced NaturalMotion’s morpheme animation technology for use together with Unreal Engine 3 in future productions.
"NaturalMotion’s morpheme is poised to make a huge impact on the animation pipelines at Gearbox Software," said David Carter, director of animation at Gearbox Software.
"Gone are the days of building countless transition and tweening animations. morpheme takes care of it all, while placing the ‘look’ of AI behaviors complete in the hands of our animators."
Christian Staack, NaturalMotion’s VP of sales for North America, Japan and Australia, added: "Gearbox Software has a strong pedigree of AAA-titles, and we are delighted they have chosen morpheme for their upcoming games. Employing NaturalMotion’s technology will help Gearbox continue to push the already-high quality levels of their titles."