Home / Development / Getting started with Substance Designer
Video series helps new users get to grips with texturing tool

Getting started with Substance Designer

In this series of video tutorials, Allegorithmic walks users through how to use its texturing tool Substance Designer. The first video looks at what a Substance is, followed by taking a look at the overall pipeline for using Substances and Substance Designer.

You can find the source files for the tutorials here. For more information on Substance Designer, visit the official website.

It should be noted that this tutorial focuses on Substance Designer 4. The basics shown still apply to Substance Designer 4, however.

Enjoy!

Got a game development tutorial you’d like to share on Develop? Contact Craig Chapple at cchapple@nbmedia.com to get involved.

You can view more game development tutorials here.

About MCV Staff

Check Also

Anisa Sanusi on UI/UX design, why a beautifully presented CV matters and the importance of seeking different perspectives

Cherry picked advice to help you reach the next level in your career