Ubisoft has opened a new performance capture studio in Toronto to suppoer the developer of high-quality games.
The publisher said the new facility would unite expertise from both the film and games industries to create more, cinematic, actor driven, immersive storytelling.
The studio will capture voice, facial and body performances from game actors at the same time, and will adapt techniques and technology currently used within the film sector.
The facility features a 2,000 square foot performance volume to accommodate multi-character filming, 80 capture cameras and high-load stunt and rigging beams.
The studio will be used to film scenes for Ubisoft Toronto’s upcoming title Tom Clancy’s Splinter Cell: Blacklist, as well as other titles being created at the publisher’s 26 other studios.
“We are extremely proud to unveil a performance capture studio in Toronto after just two years of operation in the city,” said Ubisoft Toronto and Montreal CEO Yannis Mallat.
“This is about more than just the creation of a cutting-edge facility – it’s about Ubisoft transforming our approach to storytelling with a focus on acting talent and the delivery of the highest-quality performance output for our cinematics and animation teams.
“The studio also is a testament to our confidence in the talent in Ontario to deliver some of the best performance capture in the industry for games.”
You can view images of the performance capture facility below.