Unity to up its headcount by 500 before the end of the year

Unity’s business is changing, and to support this the company has embarked on a mass recruitment drive.

The company has long been one of the major go-to game engines in the industry. But arguably it hasn’t had the huge scale you might expect for the team behind such a widely-used development toolset. That’s all changed in 2015 though. Unity has made the core game engine package completely free to developers who make under $100,000 in revenue, and it now plans to make its money from new services in its professional edition, which costs users $75 a month.

So far this year, it has hired 400 new employees across the globe. It’s a significant jump from the 175 staff it previously housed.Employees come from 32 different countries, working in 27 locations around the world.

But this isn’t enough for an increasingly ambitious game engine firm. It still plans to bring in a further 100 staff by the end of the year. Next year it’s also opening new office spaces to house all this new talent in San Francisco and Copenhagen.

Head over to Develop for lots more details.

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