The winners of Valve’s 2018 Steam Awards will be announced later today at 10am (6pm UK) on Friday, February 8th, 2019. For the first time, the winners will be revealed via a Steam broadcast.
Launched in tandem with Steam’s 12th Annual Winter Sale, Steam users were able to cast their votes across eight different categories from early December to January 3rd. As a thank you for their participation, the "millions" of Steam users received a set of digital trading cards.
"Best Developer proved to be a highly-contested category with a lot of close calls among the top nominees," Valve explained in its press release, expanding on why there are so many shortlisted for this particular category. "As a result, we expanded the set of nominees to ten. In addition, we’ve excluded Valve (ourselves) from this category."
Just in case you need a refresher, here’s the full nomination list:
Nominees for Game of the Year
- PlayerUnknown’s Battlegrounds
- Monster Hunter: World
- Kingdom Come: Deliverance
- Hitman 2
- Assassin’s Creed Odyssey
Nominees for VR Game of the Year
- The Elder Scrolls V: Skyrim VR
- VRChat
- Beat Saber
- Fallout 4 VR
- Superhot VR
Nominees for Labor of Love
- Dota 2
- Grand Theft Auto V
- No Man’s Sky
- Path of Exile
- Stardew Valley
Nominees for Best Environment
- The Witcher 3: Wild Hunt
- Subnautica
- Shadow of the Tomb Raider
- Far Cry 5
- Dark Souls III
Nominees for Better with Friends
- Counter-Strike: Global Offensive
- Tom Clancy’s Rainbow Six Siege
- Payday 2
- Dead by Daylight
- Overcooked! 2
Nominees for Best Alternate History
- Wolfenstein II: The New Colossus
- Assassin’s Creed Odyssey
- Hearts of Iron IV
- Sid Meier’s Civilization VI
- Fallout 4
Nominees for Most Fun with a Machine
- Euro Truck Simulator 2
- Rocket League
- NieR: Automata
- Factorio
- Space Engineers
Nominees for Best Developer
- CD Projekt Red
- Ubisoft
- Bethesda
- Rockstar Games
- Digital Extremes Ltd.
- Square Enix
- Capcom
- Paradox Interactive
- Bandai Namco Entertainment
- Klei
Valve recently announced changes to its Steam Distribution Agreement that enables developers of the platform’s biggest games to retain more profit.
Broadly in line with the profit share tiers across other platforms like Nintendo, PlayStation, and Xbox, Valve roughly takes a 30 per cent cut of all game sales published on its PC digital platform. Now, however, Valve has agreed to drop its share to 25 per cent once revenue surpasses $10 million, and then down to 20 per cent for sales over $50 million. The changes – which apply from October 1st, 2018 – will apply to all revenue, including in-game purchases and DLC.
"Our hope is this change will reward the positive network effects generated by developers of big games, further aligning their interests with Steam and the community," said Valve.