Attendees at this week’s An Audience With… Audio Game-Changers learned all about how Media Molecule used paper, cardboard and a little creativity to form the sounds of Tearaway – and now you can too.
In the video below, the studio’s Ed Hargrave talks through the creative process behind the award-winning Vita title Tearaway.
He covers how the team decided upon the game’s paper-crafted soundscape and gives some great examples of how they brought Tearaway’s creatures to life with nothing more than basic craft materials.
Develop’s An Audience With… Audio Game-Changers also featured talks from Stafford Bawler, Dolby and Pinewood Studios Group, which served as event partner.