A tour through today's Devleop conference headlines and the breaking news straight from Brightonâ?¦

Develop conference round-up: Day 1

DEVELOP MOBILE

Glu – ‘Focus on gameplay, not gimmicks’
Opening keynote from Glu’s head of studios emphasises purity of design vision and making games for mass-market players/

35 games in the works for new N-Gage
Nokia’s Martin O’Driscoll talks about rapidly advancing plans for the next-generation of N-Gage.

The 20 hot trends in mobile gaming
Pocket Gamer’s Stuart Dredge outlines the key trends, business models and strategies mobile games developers should be aware of.

GAMES:EDU

Satchell – ‘We need interesting curriculi’
XNA chief opens the event by discussing how educators and industry must work together to make computer science courses more alluring.

SCEE announces PSP Academic Development Programme
Sony Computer Entertainment Europe announces plans to provide university with cut-price access to tools for developing PlayStation Portable games.

‘Graduates are not slave labour,’ says EA’s Jeffrey
EA Europe’s head of european studio recruitment says industry must seize eagerness of graduates – or risk losing them entirely to other industries.

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[Industry news] Ludo.ai launches API and MCP beta to bring AI game asset creation into developer workflows

Ludo.ai, the AI game design and production hub, has released the beta of its new API and Model Context Protocol (MCP) integration, giving developers a faster way to generate production-ready game assets without breaking creative flow. The release enables indie developers, content creators and studios to integrate Ludo’s asset creation directly into everyday workflows, from AI assistants and IDEs to custom tools, build systems and automated pipelines.