The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
Read More »[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
Gaming is becoming increasingly digital. But that doesn’t mean consumer choice is disappearing with the disc. If anything, as digital becomes the default, players are becoming more demanding about how, where and on what terms they buy.
Read More »[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam
Read More »[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can developers turn crowdfunding backers into long-term advocates? And what really happens when a game becomes an overnight success? These are just some of the questions being tackled at VIVA! Games Marketing #4, taking place on Wednesday 18 …
Read More »[Industry news] Universally Speaking launches QA Academy
A free two-week Game Testing Bootcamp in Liverpool is the first step of the new programme, giving ten local aspiring testers hands-on industry training.
Read More »[Industry news] TIGA Reveals Games Education Awards 2026 Hall of Fame
This is a press release posted alongside our usual editorial content. TIGA, the trade association representing the UK’s video games industry, has revealed the winners of the TIGA UK Games Education Awards 2026. These awards recognise outstanding students, exemplary lecturers, excellent education providers and best practice. Dr Richard Wilson OBE, …
Read More »[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’s shift away from physical discs impossible to ignore.
Read More »[Industry news] EBANX and NetEase Games Club bring local payment methods to Latin America’s booming video game market
Latin America is one of the fastest-growing video game markets in the world, yet millions of its players have long faced barriers to purchasing content because of how they pay. EBANX, a global technology company specialising in cross-border payments for emerging markets, and NetEase Games Club, the official top-up destination for NetEase Games titles, today announced a partnership to expand payment access for players across the region.
Read More »[Industry news] Steel City Interactive lands publishing heavyweight Murray Pannell
Steel City Interactive, developer of the critically and commercially successful Undisputed video game franchise, today announces that industry leader Murray Pannell has joined the company as Head of Publishing. The newly created position, which will report directly to VP of Studio Tim Coupe, will see Pannell lead publishing for Steel City Interactive as it plans for the launch of Undisputed 2.
Read More »[Event news] Jagex unveils fourth MMO in the RuneScape Franchise, Plus RuneScape Reignited, Old School Menaphos and more
RuneFest, the world's biggest celebration of the RuneScape franchise returned to Birmingham this weekend with a schedule packed full of exciting announcements and premiere reveals of brand-new content coming to RuneScape, Old School RuneScape and RuneScape: Dragonwilds.
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