Nominations are now being accepted for the 2026 MCV/DEVELOP “30 Under 30”, which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027. Nominations are open to anyone involved in the UK video games industry who will remain under the age of 30 as of December 31, …
Read More »[Industry news] Trophy Games Makes Its Largest Acquisition Ever – and Upgrades Its Outlook
The Danish publicly traded computer game company Trophy Games is acquiring the French game developer Playrion from Paradox Interactive. This is the largest acquisition in Trophy Games' history and will form the foundation for a new series of simulation games. At the same time, the company is raising its revenue expectations for the year to €22.8-€24.1 million . With the acquisition of French Playrion, Trophy Games gains 30 new employees and a new foundation for future growth.
Read More »[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner at Dubai Films and Games Commission
Read More »[Guest post] What Gamescom 2026 Means for Games Investment
Gamescom 2026 landed at an odd moment for the industry; money is starting to move again, and the industry's biggest bet in years is about to decide who benefits from it. Behind the demos, the market itself was quietly changing shape.
Read More »[Guest post] AI in Indie Game Development: Risks and Solutions
By Olga Taranova, online tech lead at Thrylox On August 18, 2026, the small Korean studio ALIVE released Vapor World: Over the Mind in Early Access, a 2D Soulslike platformer that had accumulated more than 100,000 wishlists before launch. After release, the discussion quickly shifted from the game itself to …
Read More »[Industry news] Curve Games signals growth ambition with major Wyldheart publishing deal
Curve Games has announced a major new publishing partnership with independent developer Wayfinder Studios for Wyldheart, the highly anticipated co-op action RPG, in a deal that represents the publisher’s largest investment in recent years.
Read More »[Industry news] TIGA Reveals Shortlist for Games Education Awards 2026
This is a press release posted alongside our usual editorial content. TIGA, the trade association representing the UK’s video games industry, has revealed the shortlist for the TIGA UK Games Education Awards 2026. These awards recognise outstanding students, excellent education providers and best practice. The winners of the categories will …
Read More »[Guest post] “What Getting My Time Back Taught Me About AI in Development”
"What Getting My Time Back Taught Me About AI in Development"
Read More »[Guest post] How Generative AI Is Changing Game Development
By Paresh Sagar - Co-Founder & CEO of Excellent Webworld
Read More »Finalists announced for the Women In Games Awards 2026
The full list of finalists for the Women In Games Awards 2026 has been released, with the prestigious event just weeks away. They are: Educational Impact Sally Sheppard, University of West London Anna Limpens, University of Pourtsmouth Kelkoul Houria, Ibn Tofail University Morocco Ruth Falconer, Abertay University Journalism Impact Laura …
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