Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’s shift away from physical discs impossible to ignore.
Read More »MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
Read More »[Guest post] Video Games Aren’t the Enemy of Kids’ Mental Health, Ignoring Them Is
by Sarah Sorrell, Charity Director at Safe In Our World Video games have become an easy target in conversations about young people’s mental health, often without much understanding of the positive role they can play. Parents cite them as the cause of anxiety, isolation, and poor sleep. Researchers, meanwhile, keep …
Read More »[Industry news] Bohemia Interactive invests in the creators of hit game Everwind
The creators of Arma and DayZ are investing in Polish studio Enjoy Studio. The investment reflects confidence in the team’s talent and lays the foundation for a closer, long-term partnership aimed at bringing players the best games possible.
Read More »[Industry news] Cheating Is Hitting Game Revenues Despite Widespread Anti-Cheat Adoption
Cheating in online multiplayer games has become a structured, professional ecosystem, bolstered in recent years by the introduction of generative AI. Cheat subscriptions, boosting services, and in-game economy manipulation have made the cheating market worth around $8.5 billion globally. One cheat developer in 2021 was found to have made an estimated $77 million providing a cheat service for a single game.
Read More »[Industry news] TIGA Reveals Shortlist for Games Education Awards 2026
This is a press release posted alongside our usual editorial content. TIGA, the trade association representing the UK’s video games industry, has revealed the shortlist for the TIGA UK Games Education Awards 2026. These awards recognise outstanding students, excellent education providers and best practice. The winners of the categories will …
Read More »[Industry news] For GTA VI Buyers, Choice Matters as Much as Format
A survey of more than 2,000 G2A.COM marketplace users found that preferences around major AAA releases are highly diverse. Asked how they would prefer to purchase a major release such as Grand Theft Auto VI (GTA VI), 38% selected a digital download and 37% a physical disc, while the remaining 25% expressed no preference or said they did not plan to buy the title.
Read More »[Industry news] DAVE THE DIVER Surpasses 10 Million Sales Worldwide
Mintrocket is delighted to announce that DAVE THE DIVER has surpassed 10 million sales across all platforms (PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch, Nintendo Switch 2, and mobile) since its initial early access launch in October 2022.
Read More »[Industry news] Competition to join Indie Stars at Game Republic New Horizons in October
Indie game developers from around the world with unpublished games are being invited to enter a competition to secure one of up to ten spots in a special Indie Stars expo at Game Republic New Horizons in October. The entries will be selected by an expert panel of games media and the Indie Stars showcase itself will take place at the Riverside Stadium on 15th October, host venue for the main conference and expo event in Middlesbrough.
Read More »[Industry news] We Are Collider Launches ‘Sonar’: AI-Powered Gamer Profiling for Enhanced Audience Strategy
We Are Collider – the go-to experiential agency for gaming brands including Amazon Games, Red Bull and Riot Games – has launched Sonar: an AI-powered gamer profiling tool designed to supercharge audience strategy in the gaming world.
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