We’re delighted to announce that we’re preparing an exclusive Black Friday offer, giving businesses the opportunity to secure their place at the 2027 awards for less. Taking place on 17 June 2027, the MCV/Develop Awards will bring together the very best of the games industry to recognise and celebrate the people, …
Read More »[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop
Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.
Read More »[Industry news] Biggest ever guildford.games Festival returns in February 2027
Bringing together independent developers, world-renowned studios and talented students and graduates, this year’s guildford.games Festival will once again champion Guildford's extraordinary games development community through events, collaboration, knowledge-sharing and opportunities for the next generation of game creators.
Read More »[Industry news] Sasha Volkohon appointed Head of Commercial at game events GmbH
game events GmbH, the organiser of gamescom dev, has appointed Sasha Volkohon as Head of Commercial, effective November 1, 2026. In her new role, she will oversee sales across the company's wider event portfolio, including gamescom dev and its year-round leadership events. She succeeds Roufina Guenkova, who has left the company after a successful tenure and having contributed to its growth since the event's early days.
Read More »[Event News] VIVA! Games Marketing #4 brings the games industry’s marketing leaders together in London this November
The games marketing community will come together in London on Wednesday 18th November for VIVA! Games Marketing #4, a packed day of expert insight, lively debate, industry discussion and networking, featuring an exceptional line-up of speakers from across the games, publishing, technology and brand partnership sectors. Designed for everyone working in …
Read More »[Industry news] TIGA responds to the Autumn Budget statement
This is a press release posted alongside our usual editorial content. TIGA, the trade association representing the UK video games industry, has urged the Government to enhance the Video Games Expenditure Credit (VGEC), including by raising the rate of relief for smaller budget games, expanding the range of qualifying costs, …
Read More »[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has joined the company as Partner and Director. He will work alongside Founder and CEO Emma Perkins to co-lead the studio’s next phase of growth.
Read More »[Industry news] Atari names Crossy Road creator, Matt Hall, EVP of Mobile
Atari has announced that Matt Hall has been appointed EVP, Atari Mobile, a new position reporting to Wade Rosen, Atari Chairman and CEO. In this role, Hall will oversee Atari’s mobile gaming business and play a leading role in the execution of the company’s unified cross-platform strategy that encompasses PC, console, web, and mobile.
Read More »[Guest post] Why the next gaming console could cost up to £2,000
Manufacturers of semiconductors and components are now facing growing pressure. AI is consuming huge amounts of memory, adding pressure for consumer electronics such as phones, laptops and other devices, which is referred to as ‘chipflation’.
Read More »[Industry news] Video Game History Foundation Shares Never-Before-Seen Images from Golden Age of Japanese Video Game Culture
The Video Game History Foundation (VGHF) is excited to add a brand new collection to its ever-growing Digital Library, this time peering back into the boom era of the Japanese video game industry with the aid of numerous photos from resident journalist Colin Williamson.
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