After a decade working in-house and agency side in digital marketing, web development, AR & VR software, UI systems development and UI Art for games, Russ Tyler has launched co-dev & art outsourcing studio 1oh1Designs.
Read More »LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awards – the Player’s Choice award. The Player’s Choice Award is now open for voting via Vote | MCV Awards The MCV/DEVELOP Awards have been around for over 20 years, and aim to recognise the …
Read More »[Industry news] Dave School of Digital Arts Named Unreal Engine Academic Partner by Epic Games
The Dave School of Digital Arts at Northbridge University has been named an Unreal Engine Academic Partner by Epic Games, recognizing the program’s leadership in training students for careers in real-time 3D production across gaming, film and simulation industries.
Read More »MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available: https://tinyurl.com/mcv1007 As it’s my first issue on the magazine, I just wanted to leave a personal note thanking everyone who came up trumps content-wise for the issue, everyone who sent me nice welcome …
Read More »[Industry news] Sustainable Games Alliance drives game engine energy efficiency with new power-saving plugins
Just months after introducing the Sustainable Games Standard in October 2025 - a global emissions reporting framework built specifically for game studios - the Sustainable Games Alliance (SGA) reaches another milestone with the release of three power-saving plugins for leading game engines: Unreal, Unity and Godot.
Read More »[Industry news] PlanetPlay, Rainforest Alliance & Oceana rally the games industry to ‘Battle for the Habitats’
PlanetPlay (www.planetplay.com), the award-winning not-for-profit games marketplace, has unveiled Battle for the Habitats, a landmark biodiversity campaign bringing studios, publishers and players together for the largest collective environmental activation the games industry has ever delivered.
Read More »[Industry news] PLAION Signs Global Physical Distribution with Secret Mode for Star Wars: Galactic Racer
PLAION is excited to announce a new distribution partnership agreement with award-winning publisher Secret Mode, appointing PLAION as the global physical distributor for Star Wars: Galactic Racer, the debut title from AAA development studio Fuse Games. This strategic collaboration leverages PLAION’s expansive global distribution capabilities to ensure the physical editions of Star Wars: Galactic Racer reach enthusiasts worldwide.
Read More »[Industry news] Nominations announced for the 22nd BAFTA Games Awards 2026
BAFTA has announces the nominations for the 22nd BAFTA Games Awards 2026, highlighting an outstanding level of creative excellence from a broad range of UK and international development teams. A total of 42 games across 17 categories were nominated today. View the full list of nominated games here. The 22nd BAFTA Games Awards will take place at the Queen Elizabeth Hall, Southbank Centre, London on Friday 17 April 2026. The Awards will be available to watch on BAFTA YouTube here.
Read More »[Industry news] Tencent Cloud Unveils AI-Powered Gaming Solutions at GDC 2026
At the Game Developer's Conference (GDC) 2026, Tencent Cloud, the cloud business of global technology company Tencent, electrified GDC 2026 with AI‑powered breakthroughs for the games industry, introducing a new wave of AI-powered solutions set to redefine how games are developed, played, and protected. From intelligent in-game communication to next-gen security, these innovations are shaping the future of gaming by connecting players, streamlining development, and raising the bar for immersive experiences.
Read More »93% of AA & AAA Studios say today’s pre-launch metrics fail to predict success
93% of senior AA and AAA studio leaders say they cannot reliably predict whether a game will be a commercial success or failure ahead of launch, despite widespread tracking and analysis of wishlists, trailer views and social engagement metrics. That’s according to new research from FirstLook, the player relationship platform …
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