Game industry business news

[Industry news] Trophy Games Makes Its Largest Acquisition Ever – and Upgrades Its Outlook

trop [Industry news] Trophy Games Makes Its Largest Acquisition Ever - and Upgrades Its Outlook

The Danish publicly traded computer game company Trophy Games is acquiring the French game developer Playrion from Paradox Interactive. This is the largest acquisition in Trophy Games' history and will form the foundation for a new series of simulation games. At the same time, the company is raising its revenue expectations for the year to €22.8-€24.1 million . With the acquisition of French Playrion, Trophy Games gains 30 new employees and a new foundation for future growth.

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[Industry news] Ludo.ai Helps Developers Create Game-Ready Textures in Seconds with New AI Tool

lud [Industry news] Ludo.ai Helps Developers Create Game-Ready Textures in Seconds with New AI Tool

Ludo.ai, the developer’s companion for creating production-ready games assets, today announced its new AI Texture Generator feature, giving game developers a faster way to create seamless static and animated textures for environments, surfaces and props.

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[Industry news] Bitmap Books announces ‘The Arcade 1971–1999: The Stories Behind Classic Coin-Ops, Told by Their Creators’

BB TheArcade DSCF0097 LR [Industry news] Bitmap Books announces ‘The Arcade 1971–1999: The Stories Behind Classic Coin-Ops, Told by Their Creators’

Bitmap Books has announced its latest title, The Arcade 1971–1999: The Stories Behind Classic Coin-Ops, Told by Their Creators, a comprehensive deep dive into the games that changed an industry forever.

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[Guest post] Video Games Aren’t the Enemy of Kids’ Mental Health, Ignoring Them Is

Safe in our World [Guest post] Video Games Aren't the Enemy of Kids' Mental Health, Ignoring Them Is

by Sarah Sorrell, Charity Director at Safe In Our World Video games have become an easy target in conversations about young people’s mental health, often without much understanding of the positive role they can play. Parents cite them as the cause of anxiety, isolation, and poor sleep. Researchers, meanwhile, keep …

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[Guest post] AI in Indie Game Development: Risks and Solutions

olga taranova l1200 [Guest post] AI in Indie Game Development: Risks and Solutions

By Olga Taranova, online tech lead at Thrylox On August 18, 2026, the small Korean studio ALIVE released Vapor World: Over the Mind in Early Access, a 2D Soulslike platformer that had accumulated more than 100,000 wishlists before launch. After release, the discussion quickly shifted from the game itself to …

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[Industry news] Bohemia Interactive invests in the creators of hit game Everwind

Bohemia Interactive Enjoy Studio key art [Industry news] Bohemia Interactive invests in the creators of hit game Everwind

The creators of Arma and DayZ are investing in Polish studio Enjoy Studio. The investment reflects confidence in the team’s talent and lays the foundation for a closer, long-term partnership aimed at bringing players the best games possible.

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