Tandem Events has announced that it will be accepting speaker submissions for Develop:Brighton 2023 until February 24, 2023.
Read More »CD Projekt Red settles Cyberpunk 2077 lawsuit for £1.55 million
The studio behind Cyberpunk 2077 has settled a class action lawsuit that was originally filed back in January 2021
Read More »Wireframe magazine has printed its final issue
The team behind Wireframe magazine has announced on Twitter that it will no longer release print editions
Read More »The deadline for MCV Women in Games 2023 has been extended
We’re extending the deadline for nominations for MCV Women in Games 2023
Read More »Final Boss: YRS TRULY’s MJ Widomska
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to MJ Widomska, founder and director of YRS TRULY
Read More »Q&A: Kim Parker Adcock, founder and managing director at OPMjobs on recruitment
Ahead of this month’s DEVELOP/JOBS, Richie Shoemaker questions a number of recruitment experts, to see what how working and finding work in today’s games industry is changing and the issues studios and potential hires might have to face
Read More »Q&A: Ben Harrison, human resources director at Sharkmob on recruitment
Ahead of this month’s DEVELOP/JOBS, Richie Shoemaker questions a number of recruitment experts, to see what how working and finding work in today’s games industry is changing and the issues studios and potential hires might have to face
Read More »Q&A: Keira McGarvey, head of people at FuturLab on recruitment
Ahead of next month’s DEVELOP/JOBS, Richie Shoemaker questions a number of recruitment experts, to see what how working and finding work in today’s games industry is changing and the issues studios and potential hires might have to face
Read More »GAME OVER: December 2022
As is often the way of things, the year appears to be ending much like it began
Read More »Q&A: Silja Bernecker, team lead talent acquisition at InnoGames on recruitment
Ahead of next month’s DEVELOP/JOBS, Richie Shoemaker questions a number of recruitment experts, to see what how working and finding work in today’s games industry is changing and the issues studios and potential hires might have to face
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