When the history books of esports are written, they will refer with reverence to the Roman Empire of gaming that was StarCraft. Released in 1998, the original StarCraft developed an unprecedented following in South Korea, where, for over a decade, complex leagues with ever-burgeoning prize pools increased the game’s profile and popularity. Poised to capitalize on that momentum and usher in a new era of competitive real-time strategy,StarCraft IIlaunched in 2010 touniversal critical acclaim. As the successor to the then most cherished competitive field of all time, SC2 had big shoes to fill – and, for a while, it did.
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[Industry news] CodeDev Launches ‘The Performance Guys’ and Announces Hunt for Senior Optimisation Talent
CodeDev (fondly known as ‘The Unreal Guys’), the UK-based co-development studio has today officially announced the launch of The Performance Guys. Operating as a highly specialised division, this elite team is debuting as the world’s only dedicated group of bespoke Performance Engineers and Technical Artists explicitly built to tackle project-critical optimisation challenges.

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