Australian games market suffers dip

The Australian video game market fell by 16 per cent in 2010, but the Interactive Games and Entertainment Association (iGEA) has insisted that the downturn is a blip – and that it will soon be heading for a new high.

For the calendar year 2010, Australian sales reached AUD$1.7 billion, down from just over AUD$2 billion in 2009.

Ron Curry, CEO of the iGEA, said: Compared to the most other international territories, our local interactive entertainment market has done considerably well to weather the global economic crisis which affected a broad range of entertainment industries.”

Citing PriceWaterhouseCoopers’ Australian Entertainment & Media Outlook 2010 – 2014 report, he went on to forecast that the market will return to AUD$2.5 billion by 2014, driven in large part by growth of online and mobile games.

About MCV Staff

Check Also

470 Pacific [Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

[Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

Pacific Standard Sound (PSS), the award-winning sound design and full service post production and sound company whose work spans some of entertainment's most iconic properties, today announced the launch of Pacific Standard Creative (PSC), a new division purpose-built to serve the evolving storytelling and production needs of video game development studios, advertising agencies, trailer houses, and independent productions who demand world-class sound without compromise. Pacific Standard Creative will be helmed by industry veteran Eric Marks, who brings more than a decade of audio and engineering leadership, as well as two years as the Vice President of the Motion Picture Sound Editors (MPSE).