Blizzard curbs World of Warcraft exodus

A total of 100,000 World of Warcraft subscribers left the PC MMO during the three months ending December 31st, according to financial documents filed by Activision Blizzard.

An aggressive marketing campaign for the game featuring martial arts icon and actor Chuck Norris may have pulled in enough new subscribers to negate further losses to its established user base.

Three months prior to the fourth calendar quarter, Activision Blizzard revealed that the longstanding MMO had lost 800,000 subscribers – seven per cent of its total userbase at the time.

Read the full story on Develop.

About MCV Staff

Check Also

1920 x 1080 [Industry news] Cheating Is Hitting Game Revenues Despite Widespread Anti-Cheat Adoption

[Industry news] Cheating Is Hitting Game Revenues Despite Widespread Anti-Cheat Adoption

Cheating in online multiplayer games has become a structured, professional ecosystem, bolstered in recent years by the introduction of generative AI. Cheat subscriptions, boosting services, and in-game economy manipulation have made the cheating market worth around $8.5 billion globally. One cheat developer in 2021 was found to have made an estimated $77 million providing a cheat service for a single game.