Casual XBL games claim 5% of sales

Casual games cover about a third of the Xbox Live Arcade catalogue, yet their total sales make up just a fraction of the digital market.

That was according to data revealed today at the fifth annual Develop Conference, where a developer of the PSN title Joe Danger bared all on the digital sales market.

Sean Murray, a programmer at Hello Games, said during his lecture that 31 per cent of XBLA titles are what he deems as ‘casual’ – yet, he said, such games account for less than five per cent of the total market.

Murray, speaking at a lecture entitled ‘Five Big Things Publishers Don’t Understand About Small Games’, had little praise for casual games which have spread across digital networks.

Click here to read the full story on our sister site Develop.

About MCV Staff

Check Also

trop [Industry news] Trophy Games Makes Its Largest Acquisition Ever - and Upgrades Its Outlook

[Industry news] Trophy Games Makes Its Largest Acquisition Ever – and Upgrades Its Outlook

The Danish publicly traded computer game company Trophy Games is acquiring the French game developer Playrion from Paradox Interactive. This is the largest acquisition in Trophy Games' history and will form the foundation for a new series of simulation games. At the same time, the company is raising its revenue expectations for the year to €22.8-€24.1 million . With the acquisition of French Playrion, Trophy Games gains 30 new employees and a new foundation for future growth.