Microsoft hopes to integrate online services within PC, 360 and mobiles

GDC: Mobile-friendly XNA version 4 announced

Microsoft has gone to GDC this week to stage a first look at XNA 4.0, the latest edition of the firm’s development toolset.

Version 4.0’s central new feature is support for Windows Phone 7 Series, adding to its Xbox 360 and PC platforms.

Crucially, those platforms will be integrated within one another, according to a blog post from XNA lead program manager Michael Klucher.

“Through the Gamer Services API’s you can pull in a user’s Gamertag and 2D Avatar as part of the game experience, unlock achievements on the platform, and leverage notifications for asynchronous turn based gaming,” he said.

Along with a cluster of graphical improvements, the XNA update also provides dynamic audio output as well as microphone input support.

An outline of version 4’s additions can be found below.

New platform
– Windows Phone 7 Series

New features

– Integrates with Visual Studio 2010
– Dynamic audio output
– Microphone input
– BasicEffect has four new siblings: SkinnedEffect, EnvironmentMapEffect, DualTextureEffect, AlphaTestEffect

Improved portability and usability

– Collapsed graphics caps into just two profile levels: Reach and HiDef
– Many graphics API improvements
– This involves some breaking API changes
– Split Microsoft.Xna.Framework.dll into several assemblies, to make it more obvious which pieces are available on each platform

About MCV Staff

Check Also

shuhei yoshida develop brighton header img 1 [Event news] Develop:Brighton 2026 marks 20-year anniversary with huge audience

[Event news] Develop:Brighton 2026 marks 20-year anniversary with huge audience

Develop:Brighton marked its 20 year anniversary last week, drawing  5,804 game developers, publishers, and industry professionals from around the world, …