microsoft studios logo 169 Darrell Gallagher: Tomb Raider reboot boss moves to Microsoft Studios

Darrell Gallagher: Tomb Raider reboot boss moves to Microsoft Studios

Head of Microsoft Studios Matt Booty has announced the appointment of Darrell Gallagher. Joining from Activision, he will be part of the executive leadership team at Microsoft Studios, with his exact job title to be revealed later.

Announcing the news on Twitter, Booty said he will share more information about this appointment at E3:

Gallagher started his career in the games industry as head of creative at Sony in 1997. Moving on to Rockstar as lead artist in 2002 and THQ as studio art director in 2004, he then spent over 10 years at Crystal Dynamics. First as director of art and then as head of studio, he was instrumental in the making of the Tomb Raider reboot.

Leaving Crystal Dynamics in 2015, he moved to the studio’s parent company, Square Enix, where he spent three years as head of product development and studios. Since January 2016, he’s been SVP, head of development at Activision.

Reacting to his appointment on Twitter, Gallagher just said he was “excited to be part of the team” :

About Marie Dealessandri

Marie Dealessandri is MCV’s former senior staff writer. After testing the waters of the film industry in France and being a radio host and reporter in Canada, she settled for the games industry in London in 2015. She can be found (very) occasionally tweeting @mariedeal, usually on a loop about Baldur’s Gate, Hollow Knight and the Dead Cells soundtrack.

Check Also

e3 [Industry news] Explore the E3 of Years Past Like Never Before in Brand New Collections From the Video Game History Foundation

[Industry news] Explore the E3 of Years Past Like Never Before in Brand New Collections From the Video Game History Foundation

As part of its continually growing physical library and digital archive, the Video Game History Foundation (VGHF) is excited to announce it is adding a plethora of materials from the Electronics Entertainment Expo (commonly referred to as “E3”), the larger-than-life tradeshow that came to dominate games media and heavily influence the industry itself for over 20 years.