Destiny wins Gamescom 2013 Best Game award

Bungie’s ambitious shooter Destiny was awarded the coveted Best Game award at last week’s Gamescom 2013.

That was one of four titles won by the game, the others being Best Action Game, Best Console Game and Best Online Multiplayer Game.

EA was the best performing publisher, picking up four awards – Titanfall (Best Console Game Microsoft Xbox, Best Next Generation Game), Fifa 14 (Best Sports Game) and Battlefield 4 (Best PC Game).

The Gamescom awards were judged by an international jury comprising of experts from the world’s leading games media”.

Here are the winners in full:

Best Console Game Sony PlayStation:
Destiny (Activision Blizzard)

Best Console Game Nintendo WII:
Mario Kart 8 (Nintendo)

Best Console Game Microsoft Xbox:
Titanfall (EA)

Best Next Generation Console Game:
Titanfall (EA)

Best Action Game:
Destiny (Activision Blizzard)

Best Role Playing Game:
The Elder Scrolls Online (ZeniMax)

Best Racing Game:
Forza Motorsport 5 (Microsoft)

Best Sports Game:
FIFA 14 (EA)

Best Simulation Game:
WarThunder (Gaijin Entertainment)

Best Family Game:
Mario Kart 8 (Nintendo)

Best Hardware incl. Peripheral:
PlayStation4 (Sony)

Best Mobile Game:
The Legend of Zelda: A Link Between Worlds (Nintendo)

Best Online Multiplayer Game:
Destiny (Activision Blizzard)

Best PC Game:
Battlefield 4 (EA)

Best Social/Casual/Online Game:
The Elder Scrolls Online (ZeniMax)

Best of gamescom:
Destiny (Activision Blizzard)

About MCV Staff

Check Also

470 Pacific [Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

[Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

Pacific Standard Sound (PSS), the award-winning sound design and full service post production and sound company whose work spans some of entertainment's most iconic properties, today announced the launch of Pacific Standard Creative (PSC), a new division purpose-built to serve the evolving storytelling and production needs of video game development studios, advertising agencies, trailer houses, and independent productions who demand world-class sound without compromise. Pacific Standard Creative will be helmed by industry veteran Eric Marks, who brings more than a decade of audio and engineering leadership, as well as two years as the Vice President of the Motion Picture Sound Editors (MPSE).