Don’t treat gamers like idiots, Raymond warns

Games that treat players like idiots are Jade Raymond’s biggest bugbear, the Ubisoft developer has said.

I don’t like the assumption that all people who play games want big chain saws and women in bikinis,” Raymond told The Grid. It’s like, really? Not all gamers are teenage boys, and even teenage boys want more than that.”

Raymond added that it’s not only the industry that is changing, however – it’s also the audience that buys games.

I really love traditional action movies – I almost don’t care how bad it is if there are big things exploding – but even those films have become more interesting in terms of complex leads. Look at Iron Man.

The video game world is improving, too. We’re seeing some variety. Grand Theft Auto has been doing a good job picking interesting main characters in recent years – like the new-immigrant underdog. There still isn’t a game where you get to play an old lady. That’s my dream.”

About MCV Staff

Check Also

470 Pacific [Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

[Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

Pacific Standard Sound (PSS), the award-winning sound design and full service post production and sound company whose work spans some of entertainment's most iconic properties, today announced the launch of Pacific Standard Creative (PSC), a new division purpose-built to serve the evolving storytelling and production needs of video game development studios, advertising agencies, trailer houses, and independent productions who demand world-class sound without compromise. Pacific Standard Creative will be helmed by industry veteran Eric Marks, who brings more than a decade of audio and engineering leadership, as well as two years as the Vice President of the Motion Picture Sound Editors (MPSE).