Competitive gaming between tens of thousands of players in large venues and televised globally is creating huge buzz in the tech industry as the phenomenon – known asesports– is now approaching popularity that eclipses even mainstream traditional pro leagues. But the real future in gaming may ultimately depend on how quickly developers can bring interactive virtual technology to the game playing consumer and transform an already addictive experience into one that truly blurs the lines between what is real and what is not.
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
Fireshine Games announced today it has added Danish indie studio Fair Games and its survival-crafting title Necesse to its growing portfolio. With plans to add key long-tail support to the PC title and its millions of players, the label also confirms plans to develop Necesse for additional platforms. Necesse, originally launched in December 2019, has amassed approximately 2.5 million players and a Very Positive user rating of 93% on Steam

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