What Investors Need to Know About ESports

BLH Venture Partners’ Ashish Mistry explains how companies, brands, and investors can capitalize on eSports.

ESports is big business today, and it’s only just begun.

The eSports ecosystem, a $278 million industry, could surpass $1 billion as early as 2018, according to research firm Newzoo. The firm estimates there are over 205 million eSports fans globally and that number could grow to over 335 million by 2017.

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