What Investors Need to Know About ESports

BLH Venture Partners’ Ashish Mistry explains how companies, brands, and investors can capitalize on eSports.

ESports is big business today, and it’s only just begun.

The eSports ecosystem, a $278 million industry, could surpass $1 billion as early as 2018, according to research firm Newzoo. The firm estimates there are over 205 million eSports fans globally and that number could grow to over 335 million by 2017.

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[Guest post] What Gamescom 2026 Means for Games Investment

Gamescom 2026 landed at an odd moment for the industry; money is starting to move again, and the industry's biggest bet in years is about to decide who benefits from it. Behind the demos, the market itself was quietly changing shape.