Find out what we learnt from Gamescom 2015 in this week’s issue of MCV

MCV is back from Gamescom – but what did we find out at this year’s show?

Quantum Break is shaping up to be huge, publishers are spending big on making their games the next eSports hits and Creative Assembly is making a Halo game – and more.

Meanwhile, we speak to Xbox’s European boss Neil Thompson about whether the firm did enough to win back Europe from PlayStation

And we talk to some of the biggest names in video games books to see how the sector is faring in the digital age.

Below are the full contents of this week’s issue. It can be read online here.

  • FEATURE: Six things MCV discovered at Gamescom 2015
  • INTERVIEW: Xbox’s EU boss on its European fight back
  • NEWS: Take Two – Mafia III will ‘absolutely’ be as big as Bioshock and Borderlands
  • NEWS: ‘Horror games are pushing into the mainstream’
  • NEWS: AR is not compelling enough for consumers yet, says Oculus
  • FEATURE: Pixels on page – in the digital era, it might surprise you that video game books are bigger than ever before. MCV investigates
  • INTERVIEW: In its crusade to be the UK’s biggest game store, GAME has opened its third-party Marketplace retail platform – but what sets it apart from the likes of Ebay and Amazon?
  • INDIE INTERVIEW: Finding Light in a dark place – developer Luca of Town of Light Luca Dalco discusses its exploration of mental health issues
  • MCV AWARDS: Nintendo UK’s head of consumer marketing James Honeywell took away the Unsung Hero prize. We speak to him about his two decade-long career
  • APPOINTMENTS: Promotions at Nintendo UK
  • SHELF LIFE: Joypad Video Games’ Faisal Ali on why he’s investing in a new website and moving away from selling via third-parties
  • MARGIN MAKERS: As Destiny celebrates its first anniversary, we round up the best merchandise on the market
  • INTERNATIONAL: Sweden has the biggest games market in the Nordic region. MCV investigates

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