GAMESCOM: Crackdown 3 confirmed for 2016, will use the cloud

Microsoft has at last detailed some of the features that it hopes will make Crackdown 3 one of the biggest games of 2016.

With the bold claim that the game engine will change the way you play games forever”, the title will offer what it promises is a 100 per cent destructible world, or the ultimate sandbox”.

Multiplayer is the focus, but perhaps more notable is the revelation that the game will utilise Microsoft’s cloud computing tech to apparently deliver 20x the computational power offered by the Xbox alone.

There’s a brand new city not seen in the previous Crackdown games and a Shadow of Mordor style criminal hierarchy that players must disrupt.

Also back are the agents’ superhuman abilities and transforming vehicles.

Crackdown 3 will be released in 2016.

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470 Pacific [Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

[Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

Pacific Standard Sound (PSS), the award-winning sound design and full service post production and sound company whose work spans some of entertainment's most iconic properties, today announced the launch of Pacific Standard Creative (PSC), a new division purpose-built to serve the evolving storytelling and production needs of video game development studios, advertising agencies, trailer houses, and independent productions who demand world-class sound without compromise. Pacific Standard Creative will be helmed by industry veteran Eric Marks, who brings more than a decade of audio and engineering leadership, as well as two years as the Vice President of the Motion Picture Sound Editors (MPSE).