By 2018, esports is projected to be a billion dollar industry. The current industry model of esports is dynamic: it is responsive to a burgeoning influx of angel investment, steadily accumulates hundred of millions of viewers through Twitch and traditional TV platforms, and is rapidly growing due to a constant injection of entrepreneurial activity bolstered by increasing marketing awareness of the potential consumer power captured by the esports fan base of tech literate digital natives.
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