gdc relief fund

GDC Relief Fund distributed to over 170 developers

The GDC Relief Fund, which was formed in response to GDC’s cancellation due to the COVID-19 pandemic, has distributed $148,714 so far to 177 applicants, with an average payout of $697.59.

The fund was created by WINGS Interactive in collaboration with games industry partners worldwide. United in their drive to aid their industry peers, gamedev.world, Google, Facebook Gaming, Oculus from Facebook, Redbeet Interactive, Landfall Games, Raw Fury, AMD, Nordisk Film Games, Double Fine Productions and many more supported the GDC Relief Fund.

“Ever since the GDC Relief Fund has been set up I couldn’t stop telling everyone around me about how the indie game industry is the most we-stick-together and caring community I’m part of” said Julia Jeanneret, Lead Designer at Naraven Games. “For a studio as tiny as us that couldn’t even afford to send more than one person to GDC, having this money go down the sink would have been more dangerous than just a blow.”

The extra funds raised will go towards ELEVATE 2020: GDC Relief Fund Accelerator. ELEVATE is a 15-week global online incubator for indie game developers impacted by COVID-19 and the resulting cancellations. The program will offer development guidance, mentorship, community, events programming and milestone-based stipends for struggling indie game developers.

Interested developers can find more about ELEVATE and register interest here.

About Chris Wallace

Chris is a freelancer writer and was MCV/DEVELOP's staff writer from November 2019 until May 2022. He joined the team after graduating from Cardiff University with a Master's degree in Magazine Journalism. He can be found on Twitter at @wallacec42, where he mostly explores his obsession with the Life is Strange series, for which he refuses to apologise.

Check Also

trop [Industry news] Trophy Games Makes Its Largest Acquisition Ever - and Upgrades Its Outlook

[Industry news] Trophy Games Makes Its Largest Acquisition Ever – and Upgrades Its Outlook

The Danish publicly traded computer game company Trophy Games is acquiring the French game developer Playrion from Paradox Interactive. This is the largest acquisition in Trophy Games' history and will form the foundation for a new series of simulation games. At the same time, the company is raising its revenue expectations for the year to €22.8-€24.1 million . With the acquisition of French Playrion, Trophy Games gains 30 new employees and a new foundation for future growth.