Is TV asking the wrong questions about eSports?

Ten years ago, I had a single, focused dream: get esports on mainstream TV. It was a goal shared by most of the people involved in esports at the time, leagues, talent, players, and team owners alike. Not hard to imagine really, as all of us would benefit financially and otherwise. But it wasn’t just the money driving this ambition, it was a sense of acceptance that drove us. We were desperate for the industry we were building, competitive gaming, to be recognized much like any other sport, shown on TV to the masses and have the money coming in to support the roles and jobs within it.

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snail 1 [Industry news] Snail Games partners with three Polish studios to support emerging regional talent

[Industry news] Snail Games partners with three Polish studios to support emerging regional talent

Snail Games and its indie publishing imprint, Wandering Wizard, have made the strategic decision to partner with and publish three titles from Polish development teams to highlight emerging talent from the region. Studios included in this initiative are Above The Desk, creators of Above the Snow; Donkey Crew, the team behind Bellwright; and Frozen Way Games, who are currently developing Honeycomb: The World Beyond.