MCV995 Issue #995 of MCV/DEVELOP is available to read online

Issue #995 of MCV/DEVELOP is available to read online

The February-March issue of the magazine should be landing on doormats and appearing in studio reception areas from today. For those unable to endure that unmistakable fresh-print smell, the online edition can be found here.

This issue we have our annual PR Panel, this year starring Chris Glover (71 Consulting), Samantha Hardesty (Heaven Media), Mike Hendrixen (Vertigo 6), Suzanne Panter (Lick PR), Stefano Petrullo (Renaissance), Rana Rahman (Raptor PR), Alex Verrey (Overload PR), Ravi Vijh (Bastion), Anita Wong (Indigo Pearl) and Danielle Woodyatt (Outrageous PR). There was much to discuss, from the success of Baldur’s Gate 3 to the comms failures of Unity and plenty more besides.

Elsewhere we celebrate ten years of Pocket Gamer Connects London, talk to Koei Tecmo‘s Yosuke Hayashi and ponder the art of The Invincible. And with it being Vince’s final issue, he rides off into the sunset leaving us two When We Made articles to remember him by.

Big thanks to Room8 Group for supporting this issue. If you’re heading out to GDC, be sure to seek them out for a chat.

About Richie Shoemaker

Prior to taking the editorial helm of MCV/DEVELOP Richie spent 20 years shovelling word-coal into the engines of numerous gaming magazines and websites, many of which are now lost beneath the churning waves of progress. If not already obvious, he is partial to the odd nautical metaphor.

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