"There is a symbiosis between MY.GAMES' expertise in mid-core games and Mamboo Games' expertise which allows us to create successful projects in the hybrid casual genre."
Read More »Ins and Outs – September 2021’s industry hires roundup
Here are the highlights from the recent industry hires and moves, as published in MCV/DEVELOP's September issue.
Read More »Keywords Studios appoints Bertrand Bodson as its new CEO
"We are delighted to have attracted a candidate of Bertrand's calibre to lead Keywords through the next phase of its development in the video games and adjacent content industries"
Read More »22 fantastic winners and the lovely things people said about them – from last night’s IRL Awards
[Apologies but we don’t yet have the photos back from our photographer, so I’ve stolen these from Twitter, feel free to ping a pic of your category and I’ll update, or we’ll have the proper ones from early next week] The last 18 months have been tough for everyone but …
Read More »Rising Star: SIDE’s Trisha Francis: “There’s nothing quite like seeing my name in a game that I have previously played and then having the opportunity to work on the latest instalment”
Trisha Francis, production assistant at SIDE, talks about moving from the NHS to audio production after a long and patient period applying for industry roles
Read More »Hello Games’ Tim Woodley elected new Ukie chair
“It’s an absolute honour to be elected chair of the Ukie board"
Read More »[From the industry] Ukie launches Games Industry Census 2022 to survey diversity in the UK games industry workforce
Ukie has launched the second UK Games Industry Census to once again authoritatively assess workforce diversity in the sector.
Read More »MCV/DEVELOP’s IRL is TODAY! Here’s everything you need to know
We'll see you soon, and remember: be excellent to each other.
Read More »Read the September issue of MCV/DEVELOP online now! Featuring Keywords Studios, CCP Games, Hutch and more!
Also Viewfinder, Death's Door, Haven, Deathtrap Dungeon and more!
Read More »Levelling Up: Dead Good PR’s Carly Moxey: ‘”There are plenty of other people working within gaming PR who haven’t got here through what would be considered a ‘conventional’ career path.”
Carly Moxey, account director at Dead Good PR, talks humility and confidence, the varied paths to PR, regular appraisals, and her Bloodborne achievements
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