Social games firms have to use Facebookâ??s own in-game currency from July 1st

Playfish abandons in-game currency in big switch

EA’s social games arm Playfish has abandoned its own game currency and has set in place Facebook’s own Credits system.

Facebook requires all games to use its own Credits system from July 1st. The social network giant takes a thirty per cent cut from in-game transactions using the credits.

Speaking to its fans on the Playfish blog, the company said: "Rest assured, you will not lose any of the Playfish Cash you have bought up to now.

"We are making it quick and easy to convert it into the new currency of your favorite game or games by using The Playfish Cash Converter within each game."

Playfish played down any futility in the matter. A company representative told Inside Social Games that the switch “is actually something we’re excited to get behind because we think that having individual game currencies in connection with Facebook Credits is a better user experience.”

Earlier in the month, Playfish revealed it will soon shut down servers of three Facebook games. Pirates Ahoy, Poker Rivals and Gangster City will each go offline on June 7th, Playfish said.

About MCV Staff

Check Also

hum [Industry news] Human Fall Flat Celebrates 10 Year Anniversary Alongside 60 Million Players

[Industry news] Human Fall Flat Celebrates 10 Year Anniversary Alongside 60 Million Players

Developer No Brakes Games and publisher Curve Games are today celebrating the 10 year anniversary of beloved physics platformer Human Fall Flat with the launch of a special celebratory anniversary level available for free on PC today. Packed with nostalgia and hidden secrets, the new level invites players to relive iconic moments and classic environments from the game.