Want to know the history of casual games?

Do you know where the casual games phenomenon has come from? Does it seem a little like it’s arrived out of nowhere?

MCV’s sister site Casualgaming.biz has handily published a full history of the genre – all the way back to 2200 BC – when the ancient Chinese Emperor Tang Yao created a board game called Go… to keep his dim-witted son quiet.

Elsewhere on the site for you casual games newbies, there’s an introduction to the whole idea of casual games… Casual Games 101.

There’s also a full glossary of confusing casual games terminology – essential reading to help you show off your ‘expert knowledge’ of this fast-growing sector in the Board room.

Casualgaming.biz will be offering more help to novices under its ‘learn about casual games’ page in the near future.

About MCV Staff

Check Also

Picture1 2 [Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop

[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop

Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.