People Can Fly opens new studio in New York City

Bulletstorm and Gears of War: Judgment developer People Can Fly has opened a fourth studio in New York City, USA, pushing its staff count to over 200 people across Poland, the UK, and now the USA. Known as People Can Fly New York, this new studio is part of the company’s “ongoing expansion plans” and is currently focussed on an as yet unannounced Triple-A project with Square Enix.

Led by studio head David Grijns and executive producer Roland Lesterlin, People Can Fly New York currently employs 30 developers from studios such as Avalanche, Activision Blizzard, Ninja Theory, and Eidos Montreal.

“It’s an amazing time for People Can Fly,” said Sebastian Wojciechowski, CEO at People Can Fly. “With the opening of our New York studio, we will surpass 200 staff, which will help us accelerate the development of our AAA project with Square Enix. At the same time, PCF now has a strategic foothold in one of the greatest cities in the world by which to attract world-class talent. David and Roland have a fantastic track record in building and managing high-quality teams. I look forward to working with them alongside our existing studios in the UK and Poland.”

“When we first met Sebastian, we could tell right away that we shared a similar vision,” said David Grijns, studio head at People Can Fly New York. “Sebastian immediately saw the unique opportunity our team represented, and we were amazed by the game People Can Fly has been working on for the past few years. We couldn’t be happier to help build upon PCF’s incredible track record and history and to work hand in hand with the amazing teams in Warsaw, Rzeszow and Newcastle. We are also thrilled to be reunited with our old friends at Square Enix.”

People Can Fly is currently hiring for a variety of roles across all locations. For more, head to the official website.

About Vikki Blake

It took 15 years of civil service monotony for Vikki to crack and switch to writing about games. She has since become an experienced reporter and critic working with a number of specialist and mainstream outlets in both the UK and beyond, including Eurogamer, GamesRadar+, IGN, MTV, and Variety.

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