pubgjpg PlayerUnknown’s Battlegrounds hits Xbox and leaves PC Early Access next month

PlayerUnknown’s Battlegrounds hits Xbox and leaves PC Early Access next month

2017’s biggest hit will be arriving on Xbox One on December 12th.

As it did on PC, PlayerUnknown’s Battlegrounds will launch as an Early Access title via the Xbox Game Preview program. The Xbox version will arrive with vaulting enabled – a feature that is due to hit the PUBG PC test servers this week. It will not, however, include the game’s second desert map, which is now confirmed to be hitting PC alongside the full release. It’s not yet known when the map will arrive on Xbox.

Speaking of the PC title, it has been confirmed that PUBG will leave Early Access on PC in late December.

“This has been an amazing year for us and launching both 1.0 on PC and on Xbox through Xbox Game Preview are huge milestones for the team,” PUBG Corp CEO Chang Han Kim said. “I’m incredibly proud of how far we’ve come in such a short time, but I’m even more excited to say that we’re just getting started.

“Both versions are being developed at the same time, but they both have their own separate roadmaps. Various Xbox One features and functionality will change and come online over time just like they have on PC, with our goal being to have both versions align to each other as soon as possible.”

Kim also added that “there are no plans to feature any in-game purchases in the Xbox Game Preview version”, following the complaints the game received after releasing some premium cosmetic DLC for the PC version. The Xbox version will, however, receive three exclusive cosmetic packs, which are described as “standalone offers available for a limited time”.

The game’s creator Brendan Greene has elsewhere told Eurogamer that the game will cost the same on Xbox as it does on PC – £26.99.

About MCV Staff

Check Also

470 Pacific [Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

[Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

Pacific Standard Sound (PSS), the award-winning sound design and full service post production and sound company whose work spans some of entertainment's most iconic properties, today announced the launch of Pacific Standard Creative (PSC), a new division purpose-built to serve the evolving storytelling and production needs of video game development studios, advertising agencies, trailer houses, and independent productions who demand world-class sound without compromise. Pacific Standard Creative will be helmed by industry veteran Eric Marks, who brings more than a decade of audio and engineering leadership, as well as two years as the Vice President of the Motion Picture Sound Editors (MPSE).