40 people were working on Halo MMO

Dave Pottinger, the tech boss at ill-fated Microsoft owned studio and Halo Wars developer Ensemble, has stated that the long-rumoured Halo MMO had been green lit and was well underway before the Xbox 360 platform holder pulled the plug on the project.

Developmag.com has the full story – click here to take a look.

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Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.