Social studio steps away from internal game development

Accused ‘game plagiariser’ lays off dev staff

6Waves Lolapps, the social games company currently embroiled in a game cloning lawsuit, has shed its development workforce to reorganise the business.

The company, which last year raised $35 million through Nexon and Insight Venture Partners, will now build far less, if any, internally developed games.

The extent of the layoff operation is unknown.

“6waves Lolapps will now focus on working with independent developers to launch and grow their mobile and social games,” chief executive Rex Ng said in a statement sent to TechCrunch.

“As a result, we have restructured the company to focus on key functions which include developer outreach, product advisory, user growth initiatives and our publishing platform.”

In January it emerged that mobile studio Spry Fox had launched a lawsuit against 6Waves Lolapps, alleging that its recent release Yeti Town is a "blatant copy of Triple Town."

“Sometimes you need to stand up for yourself, or you’re just begging to be taken advantage of,” said Spry Fox CEO David Edery.

6Waves Lolapps contests the allegations.

About MCV Staff

Check Also

470 Pacific [Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

[Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

Pacific Standard Sound (PSS), the award-winning sound design and full service post production and sound company whose work spans some of entertainment's most iconic properties, today announced the launch of Pacific Standard Creative (PSC), a new division purpose-built to serve the evolving storytelling and production needs of video game development studios, advertising agencies, trailer houses, and independent productions who demand world-class sound without compromise. Pacific Standard Creative will be helmed by industry veteran Eric Marks, who brings more than a decade of audio and engineering leadership, as well as two years as the Vice President of the Motion Picture Sound Editors (MPSE).