First quarterly report since independence shows company is cautious about the future

Activision profits up 75 percent

Activison Blizzard has released its first quarterly earnings report since going independent from Vivendi last week.

There’s very little new about the report aside from a sharp rise in profits, as the company claims results beat expectations while simultaneously warning of increased competition.

Revenues were down by one percent to $1.05 billion, but profits were up 75 percent to $324 million.

Call of Duty: Black Ops II, Skylanders Giants, and World of Warcraft were the big earners, but the strong implication was that competition from Battlefield 4 and Disney Infinity could threaten the company’s hold on the top two game franchise slots in North America and Europe.

As reported last week, World of Warcraft continues to lose subscribers and Blizzard is rethinking its approach to upcoming MMO Titan, and the new game is “unlikely” to be subscription based.

Despite these concerns, Skylanders continues to push sales milestone as lifetime sales have passed$1.5 billion and revenues from the franchise are still growing from last year.

Digital sales are also growing and now account for 37 percent of the publisher’s total revenues at $387 million dollars in revenue for the quarter.

It should be pointed out that none of the cost of repurchasing shares from its former parent Vivendi was taken into account for this quarter, which finished before the split, or the expected full year results of $4.3 billion.

Even so, Activision’s forecast is down from last year’s earnings, and if proved accurate will be the first time since the 2008 merger with Vivendi and Blizzard that annual revenues have declined.

About MCV Staff

Check Also

trop [Industry news] Trophy Games Makes Its Largest Acquisition Ever - and Upgrades Its Outlook

[Industry news] Trophy Games Makes Its Largest Acquisition Ever – and Upgrades Its Outlook

The Danish publicly traded computer game company Trophy Games is acquiring the French game developer Playrion from Paradox Interactive. This is the largest acquisition in Trophy Games' history and will form the foundation for a new series of simulation games. At the same time, the company is raising its revenue expectations for the year to €22.8-€24.1 million . With the acquisition of French Playrion, Trophy Games gains 30 new employees and a new foundation for future growth.