Empire Interactive co-founder stands down

Empire Interactive CEO Ian Higgins has today announced that he will be leaving the company after 21 years.

Higgins has recently overseen a period of impressive growth at Empire, during which time the firm has enjoyed success with the likes of its FlatOut series and Jackass game adaptation.

In late 2006, alongside Empire’s co-founder and managing director Simon Jeffrey, he sold the business to Silverstar Holdings, and will now step aside as Empire builds its newly-funded business.

It’s been a great journey working with a bunch of fantastic people at Empire but after almost 21 years, its time to take a break. It’s not a sudden decision but something that has been planned since the acquisition.” said Higgins.

The company has some great titles planned and I look forward to seeing the successful launch of these in the months to come.

The first game we developed cost 6,000 and took two people three months from start to finish, so its changed a bit. There’s a lot to look back on but hey, nostalgia is not what it used to be,” he added.

About MCV Staff

Check Also

470 Pacific [Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

[Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

Pacific Standard Sound (PSS), the award-winning sound design and full service post production and sound company whose work spans some of entertainment's most iconic properties, today announced the launch of Pacific Standard Creative (PSC), a new division purpose-built to serve the evolving storytelling and production needs of video game development studios, advertising agencies, trailer houses, and independent productions who demand world-class sound without compromise. Pacific Standard Creative will be helmed by industry veteran Eric Marks, who brings more than a decade of audio and engineering leadership, as well as two years as the Vice President of the Motion Picture Sound Editors (MPSE).