Seattle-based Titan Studios to create new titles in addition to supporting outsourcing customers

Epic China opens US studio

Epic China has opened a new US subsidiary office called Titan Studios.

Based in Seattle, the new studio is staffed with veterans from studios such as Blizzard, Ubisoft, Epic, Scion and Lionhead. A core element of the studio previously operated as Darkstar Industries, developing the PSN title Fat Princess.

The team has been set up to create original titles, new core technologies to extend UE3 and to also provide additional time-zone support for those using Epic Games China’s outsourcing services. Several UE3-based projects are in development, including an MMO.

“We are recruiting highly talented and hard working developers, and giving them the resources they need to be successful,” said Paul Meegan, chief executive officer of Epic Games China.

“We believe in creating small, cohesive teams that leverage Unreal Engine 3, our production talent in Asia, as well as our Asian and Western design sensibilities and market awareness.”

Jay Wilbur, vice president of Epic Games, added: “Titan Studios offers a way for intellectual property owners to leverage Unreal Engine 3 and Epic Games China’s full suite of game development services. Not only are Titan developing award-winning, original IP of their own, they also have resources available to help other studios increase productivity and minimize risk.”

About MCV Staff

Check Also

Blog header 2026 IG50 [Industry news] Ubisoft backs IG50 Awards as Into Games opens applications for 2026 cohort

[Industry news] Ubisoft backs IG50 Awards as Into Games opens applications for 2026 cohort

UK games charity Into Games has today opened applications for IG50 2026, its annual programme that recognises 50 of the most talented yet-to-be-hired people in UK games from working-class and low-income backgrounds. The announcement comes as Ubisoft joins as the headline sponsor and as Into Games confirms that 11 winners from the previous 2025 cohort have been placed in paid roles in the UK games industry through its Boost placement programme.