GAME: Day one important for Kinect

Though Microsoft’s long-term approach to Kinect will undoubtedly lead to a long tail for Kinect on the High Street, retailer GAME has told MCV that the new peripheral needs to be an instant success.

Day one will be important,” trading director Adam Davis explained. How can it not be when you consider the size of the marketing and PR that Microsoft is putting into it?

We are treating it like it is a new gaming platform. So it is important for us that we do get behind it from day one. But I agree, this is about a long burn for both us and Microsoft.”

To read MCV’s full interview with Davis, and read the thoughts of Adsa’s Alastair Islip on next week’s massive hardware launch, click here to head over to our full feature.

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Pacific Standard Sound (PSS), the award-winning sound design and full service post production and sound company whose work spans some of entertainment's most iconic properties, today announced the launch of Pacific Standard Creative (PSC), a new division purpose-built to serve the evolving storytelling and production needs of video game development studios, advertising agencies, trailer houses, and independent productions who demand world-class sound without compromise. Pacific Standard Creative will be helmed by industry veteran Eric Marks, who brings more than a decade of audio and engineering leadership, as well as two years as the Vice President of the Motion Picture Sound Editors (MPSE).