Games retail will dry up

High Street retailers will soon realise that rapid uptake of digital downloads renders console sales unprofitable – and destroy the hardware business by refusing to stock major platforms.

That’s the vision of the boss of online games network WildTangent – which reaches 15 million gamers each month and counts Sony as an investor.

Alex St. John – who was pivotal in the development of Microsoft’s DirectX technology – talked at Leipzig on his ‘heretical’ vision that there will be no console market by 2020.

St. John believes that the struggle between retail and publishers will leave the way clear for PC to become the ‘home console’ of choice – with ad-funded gaming propelling the market forward.

It’s obvious that we’re looking at the last generation of consoles,” St. John told MCV. The game market will be dominated by ad-funding, micropayments and massively multiplayer games. The retail business for boxed games will completely dry up.

Sony is a small investor in WildTangent. I’ve spent lots of time explaining how our business works, and they asked me who my main competitor was. I said: ‘You are.’

The only reason a retailer carries a console is because of all the games they sell. If the platform holders are monetising games online, the retailers don’t have a reason to give them shelf space. So the online model puts you out of business because retailers don’t need you. That puts the power in the hands of developers.”

About MCV Staff

Check Also

470 Pacific [Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

[Industry news] Pacific Standard Creative Launches as New Division of Pacific Standard Sound, Merging World-Class Film, Television, and Video Game Capabilities

Pacific Standard Sound (PSS), the award-winning sound design and full service post production and sound company whose work spans some of entertainment's most iconic properties, today announced the launch of Pacific Standard Creative (PSC), a new division purpose-built to serve the evolving storytelling and production needs of video game development studios, advertising agencies, trailer houses, and independent productions who demand world-class sound without compromise. Pacific Standard Creative will be helmed by industry veteran Eric Marks, who brings more than a decade of audio and engineering leadership, as well as two years as the Vice President of the Motion Picture Sound Editors (MPSE).