How to get a job in… Games development

Let’s be honest: getting a job in games development isn’t easy. While the industry is fond of griping that there aren’t enough skilled people to go around, that doesn’t mean that they’ll hire anyone. But it’s certainly not impossible, so here’s some advice that should help…

PROGRAMMING
The industry is clamouring for programmers – but most universities still churn out graduates without even knowledge of C and C++. Also, the programming fields involved in games are expanding rapidly, meaning that people with specialised skills are in high demand. Consider focusing on a field such as audio, AI, physics, networking or graphics – or database and server programming, which is becoming increasingly sought after.

ART
Applications for art jobs live or die on your portfolio and/or showreel. If you can, tailor them towards what you know the studio specialises in – make vehicles prominent in portfolios sent to racing studios, for example. Experience in 3ds Max or Maya (or maybe XSI) will be essential, so if you’re familiar with other packages, download the free learning editions and familiarise yourself with the interface and workflow before you apply.

DESIGN
Design is the least concrete of all the disciplines, but that doesn’t mean that no preparation is needed. Of chief importance, you’ll be happy to hear, is knowing about games – playing them, analysing the good and bad points and thinking of ways to improve it.

Consider trying out apps such as Game Maker, RPG Maker and even LittleBigPlanet. Knowing about the development process – and why mistakes are made when everyone has the right intentions at the start – is equally important, so read features with designers and features about the craft. In Develop, preferably.

You can get started applying for your career in games development on the MCV Jobs Board.

To see a specific list of all the current jobs available in development, click one of the following categories:

Artists

Designer

Producer

Testing & QA

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Blog header 2026 IG50 [Industry news] Ubisoft backs IG50 Awards as Into Games opens applications for 2026 cohort

[Industry news] Ubisoft backs IG50 Awards as Into Games opens applications for 2026 cohort

UK games charity Into Games has today opened applications for IG50 2026, its annual programme that recognises 50 of the most talented yet-to-be-hired people in UK games from working-class and low-income backgrounds. The announcement comes as Ubisoft joins as the headline sponsor and as Into Games confirms that 11 winners from the previous 2025 cohort have been placed in paid roles in the UK games industry through its Boost placement programme.