Milo ‘just a tech demo’

Lionhead Studios’ years of work on the Milo project may have all been for nothing more than a video demonstration, as Microsoft has suggested the game will not be released commercially.

A Kotaku report has cited Xbox Live Group Manager Aaron Greenberg as saying: Milo is a technology demo that continues to exist, but right now it’s not a game that we’re planning to bring to market.”

Develop has the full story.

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[Industry news] Trophy Games Makes Its Largest Acquisition Ever – and Upgrades Its Outlook

The Danish publicly traded computer game company Trophy Games is acquiring the French game developer Playrion from Paradox Interactive. This is the largest acquisition in Trophy Games' history and will form the foundation for a new series of simulation games. At the same time, the company is raising its revenue expectations for the year to €22.8-€24.1 million . With the acquisition of French Playrion, Trophy Games gains 30 new employees and a new foundation for future growth.