New engine for Bungie’s Activision game

Halo studio Bungie is edging into production on new internal tech for its next ten-year Activision project, the studio has confirmed.

Studio communications manager Brian Jarrard revealed in an interview with Develop the studio will not be licensing a third-party engine to develop its new game, despite Activision’s relaxed rules on the matter.

Instead Bungie will build new tech from the ground up for its next ten-year franchise – one that will, presumably, weather the turbulence of an industry shift to the next generation of consoles.

Develop has a lot more detail on this story.

About MCV Staff

Check Also

Picture1 2 [Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop

[Guest post] Among Us on Windows: what the social deduction boom looks like from the desktop

Social deduction has always been a party-room genre first and a software genre second. Werewolf and Mafia needed a table, a moderator and a group willing to lie to each other for an hour. The digital versions that stuck tend to keep that structure intact and add the one thing tabletop versions can't: anonymity, plus a reason to move around.